10-2 | On Video Games: The Visual Politics of Race, Gender, and Space
On Video Games: The Visual Politics of Race, Gender, and Space
New York: I.B. Tauris, 2018. Acknowledgments, introduction, notes, and index. 315 pp. $99.00 cloth. ISBN: 9781784537418
In the current sociopolitical climate, Soraya Murray provides a significant intervention into the construction of race and gender in video games. She begins by interrogating the intersection of cultural studies, visual studies, and game studies to understand how games work as cultural reflections and tools of cultural production through their representations of social systems. Murray argues that video games, as complex systems of visual culture, “create and uphold value systems and hierarchies of one constituency,” often the dominant class, at the expense of another (p. 46).