11-1 | The Emotional Work of Family Negotiations in Digital Play Space

Article

The Emotional Work of Family Negotiations in Digital Play Space
Searching for Identity, Cooperation, and Enduring Conflict

J. Talmadge Wright and David G. Embrick

Abstract:

Computer game play has been criticized for disrupting family life by some who claim digital fantasy play alienates individuals from everyday interactions, even as others hold that such play increases sociability among players and their families. The authors argue that the truth about game play is more complex. They draw on research using participant observations and interviews with players about a well-known massive multiplayer online role-playing game (MMORPG) World of Warcraft and examine the struggle within families about time spent playing, family responsibilities, enhanced family dynamics, and the distances created by game playing. Key words: family play; game play and work; massive multiplayer online games; massive multiplayer online role-playing games; virtual environments