11-2 | A Play of Bodies: How We Perceive Videogames
A Play of Bodies: How We Perceive Videogames
Cambridge, MA: The MIT Press, 2018. Introduction, notes, references bibliography and ludography), and index. 225 pp. $39.95. Cloth. ISBN: 9781138189485
Brendan Keogh’s A Play of Bodies: How We Perceive Videogames is an interesting read, particularly for its minute observations of how digital play actually happens, drawn from a massive knowledge of games. It is somewhat limited in references to game ethnography and play experience beyond the United States and Australia, but nevertheless, the connections Keogh makes between embodied play and contemporary game culture are strong and original contributions to the literature.